Cardboard arcade project
define the problem
Design brief
generate concepts
DEVELOP A SOLUTION
CONSTRUCT AND TEST A PROTOTYPE
EVALUATE THE SOLUTION
Our design before we started building (sketch seen above) had a slot for the ball return, no side paneling by the points, and one giant platform as the base. When we started building, we realized that we did not have enough time to make a system so the balls could come back to you, so instead, we placed a box an the end of the game, where players can retrieve their balls at the end of the game. We also realized that if there was no side paneling by the holes, than balls would be flying everywhere, so we added side paneling so the balls stay within the game. Due to the lack of big material, we didn't have one big platform where we could place the game one, so we attached three smaller platforms at the bottom, which took a little bit more time, but it was worth it. Our model works great!
Present solution
When I was told that we were making arcade games out of cardboard, I didn't know what to expect. Fortunately, I was partnered with a good friend of mine, and went into it headfirst. Out of everyone that I had to be partnered with, I'm glad that my first project was with someone that I know. We were able to clash our ideas and come up with a really cool design for our skeeball game. As we were doing this, I realized that the design process was helping us out a lot. It is kind of like a map, telling you where to go next. It was a great outline and I can see why engineers depend on it so much. As for our next project, I would like to be able to make a better technical drawing, but the amount of time did not allow that. I would also like to have known my exact materials ahead of time so that I know what I'm working with. I am very proud of this arcade game! My first project was a success!